This is a personal project I embarked on to harness and test my hard surface modelling skills I have acquired so far. This genre is fun to explore. Focused on the shape language of the design of the bike
Final Render 1
Final Render 2
Other Render shot
C-510 Clay Render 1
C-510 Clay Render 2
C-510 Clay Render 3
Clay Render
Ambient Occlusion Pass
Zbrush Work in progress screen
Keyshot Work in progress screen